#include linea.h>
void linea0(); Initialize lineA.
void linea1(); Put pixel.
int linea2(); Get pixel.
void linea3(); Draw line.
void linea4(); Horizontal line.
void linea5(); Draw rectangle.
void linea6(); Filled polygon.
void linea7(BBPB &sstarf#star;ptr); Bit blit.
void linea8(); Text blit.
void linea9(); Show mouse.
void lineaa(); Hide mouse.
void lineab(); Mouse form.
void lineac(void &sstarf#star;ptr); Undraw sprite.
void linead(int x, int y, SFORM &sstarf#star;sprite, void &sstarf#star;ptr); Draw sprite.
void lineae(); Copy raster.
void lineaf(); Seed fill.